365 Day Project Complete

2016 - Day 367: (<- I derped on the counting along the way and did 2 extra days ;P)
This completes my 365 day challenge, and I have to say that I'm relieved. Thank you so much to everyone who has followed along, liked my work, commented, reblogged, reposted, or even just dropping in to take a glance every once in a while. I truly appreciate the support and cannot thank you guys enough! <33

This year long challenge has been a difficult one, and at the end of the year, even though I accomplished my goal, I'm kind of... looking back and feeling unhappy about it. I feel like a lot of the days I rushed through work just to have something to share with you guys and that it didn't really benefit me or you in the end. So, with that being said, I am ending this challenge here, and setting myself a new goal. I want to work on less pieces at a time, to give each one more love and attention, and more specifically to complete 1 fully rendered piece (in any style) every month that I am proud of. I think this will allow me to not only work on finetuning my skills in the areas I want to improve, but I think it will also make me happier with my own work. We are our own worst critics, and I am trying to get out of that self-depricating rut because whenever I fall in my work suffers. So that's just no good. Gotta stop that. And your support, and my lovely husband's constant encouragement, is what helps me get out of that state of mind and looking forward to providing you guys with more content to enjoy. So thank you thank you thank you. Onwards and forwards into the new year!

Furvilla Furniture Spotlight - TEP - Miscellaneous

2016 - Day 366: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at the very last basic furniture items, and they are Tiger Eye Peak's 'Miscellaneous' Items!

TEP's potted plant was obvious, really. I mean, for the most basic form of potted plant this town would possess, it had to be an evergreen tree. As for the lighting, I actually went through a different initial concept and then realized that it was very similar to a mix between Oceandome's & Dragon's Maw Manor's lighting and so I moved it in this entirely other direction: crystals. Everyone can love and appreciate the beautiful asymmetrical growth of crystals, so why not bring that natural phenomenon into this world of magic and wonder. While the mirror was initially also just going to be a pane of ice I wanted to include more crystals into the set, so it also ended up going through 2 forms until they ended up as you see them now. 

And that wraps up all of the Furniture Items I've done for Furvilla.com so far. If the feature does well, there may be more sets released in the future! I would be thrilled to bring you guys some more items, in fact I have my hopes set on a few particular themes, but I cannot say what the future will bring, only that should there be more of this, you will definitely find more information about it here, and will be able to gather some insight into my creative process just as you have over the last few weeks as we went over the details of these sets. 

Thank you so much for following along!

Tomorrow we will have a special personal update blog post!

Furvilla Furniture Spotlight - TEP - Appliances

2016 - Day 365: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Tiger Eye Peak's 'Appliances'!

What I think of when I say the words 'cooking' and 'tundra' together, is cast iron. Cast iron was the overall theme I wanted to put across for the appliances that TEP would use because it's a sturdy metal and seems so much more practical in the cold climate of this village. I imagine that there is a very 'this is what's practical' sort of attitude to living in this place, and I think that same mentality is what would bring the villagers to work together and share what they have in times of need, as is the case in the most successful dire-climate societies. 

Hope you guys like them! Tomorrow we will take a look at the very last of the basic furniture items, TEP's 'Miscellaneous'!

Furvilla Furniture Spotlight - TEP - Storage Items

2016 - Day 364: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Tiger Eye Peak's 'Storage' Items!

The overall theme for this town's items is cold, so seeing as the furniture is mostly made of sturdy ice they are naturally very low to the ground and heavy pieces. Shelves are generall very thick and table legs are sometimes even a few slabs stacked on top of one another. You definitely wouldn't want to be caught under one of these items!

Hope you guys like them! Tomorrow we will take a look at TEP's 'Appliances'!

Furvilla Furniture Spotlight - TEP - Soft Items

2016 - Day 363: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Tiger Eye Peak's 'Soft' Items!

Tiger Eye Peak is a town based around snow, ice and dangerous mountains. Staying warm in this town is definitely a priority and whether the pelts in your house are hunted, farmed or faux, they are definitely what's stylish in these parts! 

Hope you guys like them! Tomorrow we will take a look at TEP's 'Storage' Items!

Furvilla Furniture Spotlight - QP - Miscellaneous

2016 - Day 362: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Quetzal Palace's last few 'Miscellaneous' items!

Stars, suns, clouds, glossy surfaces, and finally also some fairy-winged flowers tie up the last few items for Quetzal Palace. I like how peppy and comfortable all of the items looked for Quetzal Palace, and I know that pink is always a sought-after colour for customization features, so there had to be a set of lovely pink furniture somewhere, and this town suited it perfectly. 

Hope you guys like them! Tomorrow we will begin on the very last town's furniture!

Furvilla Furniture Spotlight - QP - Appliances

2016 - Day 361: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Quetzal Palace's 'Appliances'!

I imagine that the appliances in Quetzal Palace are mostly run on the energy of captured stars, or maybe even engineered mini-suns that have been developed to be a little more controlled and reliable. I was also very happy to find that the cloud theme suited the french-press so neatly because I was hoping to fit one into one of the towns as their coffee maker. I really enjoyed trying to make all the furniture items suit their theme and yet stand apart from the other towns to keep them truly unique to each location. 

Hope you guys like them! Tomorrow will wrap up the Quetzal Palace items!

Furvilla Furniture Spotlight - QP - Storage Items

2016 - Day 360: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Quetzal Palace's 'Storage' Items!

In the storage items you can really see the glossy glass-like substance shine through that was used to supplement the cloud-structure. The big rounded cupboard doors and drawers also help showcase the very faint shimmering patterns in the stormy set. Afterall, not everyone can work with pink & purple even if they do live up in the clouds!

Hope you guys like them! Tomorrow we will take a closer look at QP's Appliances!

Furvilla Furniture Spotlight - QP - Soft Items

2016 - Day 359: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Quetzal Palace's 'Soft' Items!

Quetzal Palace was a lot of fun. Everything is made up of clouds. Now, there is some structural reinforcement to surfaces that needed to be made flat, or for feet and handles here and there, but it seems that some clever inventor figured out how to combine cloud and some fantastical chemistry to give these furnishings just the right amount of solidity while staying comfy!

Hope you guys like them! Tomorrow we will take a closer look at the Storage items!

Merry Xmas!

2016 - Day 358:
Now, though my family celebrates Christmas on the 24th, I thought I would extend the happy wishes to everyone who celebrates today as well! 

Turns out that they were worrying for no reason, and best of friends will still be best of friends. ^_^ 

Happy Holidays!

Furvilla Furniture Spotlight - Winter Holiday Patterned Items

2016 - Day 356: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at the last of the items from the Winter Holiday event!

I think I had the most fun with these items, getting to pick out a pattern to suit each town and then some colours that went with. I made both blank and patterned versions of each of these items, but in the end only the patterned ones went up on the site, and I think that still left plenty of variation for everyone to enjoy. I hope that these giftboxes will be reused throughout the year in peoples' home furnishings, since they could just as well be gifts for any sort of occasion, so make sure to stock up on those present furnishings! Who's hosting their next birthday party?!

Hope you guys like them! Tomorrow we will have a little something xmas-y, I think!

Furvilla Furniture Spotlight - Winter Holiday Decorations

2016 - Day 355: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at the Decoration items from the Winter Holiday event!

Like I mentioned in yesterday's post the aim was to get all of the items to fall into the same approximate colours to look cohesive, hence the green-tinged silver instead of throwing in blue. However, when it came down to little fake plastic snowfoxes... well it couldn't be avoided, there had to be a red fox in there. You will also notice that I made sure to make the stockings paw-shaped! 

Hope you guys like them! Tomorrow we will take a closer look at the Patterned Winter Holiday Furniture Items!

Furvilla Furniture Spotlight - Winter Holiday Greenery

2016 - Day 354: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at the Greenery items from the Winter Holiday event!

The Holiday set of items was a rather varied list of themes so what I tried to do is to tie everything into 4 colours: white, green, gold & silver. For the sake of trying to keep it closely tied I did end up choosing a green tint to the silver and a brown tint to the white. In retrospect, I think I would have liked to add in more tones to warm up the whites, especially on the wreath which now looking back looks more muddy than white. Hind-sight is always 20-20!

Hope you guys like them! Tomorrow we will take a closer look at the Decoration Winter Holiday Furniture Items!

Furvilla Furniture Spotlight - OF - Miscellaneous

2016 - Day 353: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Olde Foxbury's 'Miscellaneous'!

This group of miscellaneous items brings in the dining chair & mirror due to them neither being storage, or soft in any way (because who likes cushions on chairs anyway?). But it also allowed me to expand the size of metal filigree on the lightsources. I really liked weaving the intricate leaves and vines together and giving them the metallic shine to bring it all together. These are truly the masterpieces of the Olde Foxbury homes, if you ask me. 

Hope you guys like them! Tomorrow we will take a closer look at some of the Holiday Furniture Items!

Furvilla Furniture Spotlight - OF - Appliances

2016 - Day 352: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Olde Foxbury's 'Appliances'!

Appliances were fun to do for Olde Foxbury because I got to focus on this sort of 'old world' feel for them. They're obviously all hand-made, and the kind of hand-me-downs that last for centuries! I enjoyed the Icebox in particular it isn't upright which makes it particularly unique from the other towns' refrigerators. 

Hope you guys like them! Tomorrow we will take a closer look at Olde Foxbury's Miscellaneous Items!

Furvilla Furniture Spotlight - OF - Storage Items

2016 - Day 351: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Olde Foxbury's 'Storage' Items!

The storage items got to highlight the beautiful metal filigree as well as the unique wood-grain. I always find that woodgrain doesn't look natural unless you draw it in for each section individually, so each panel was textured by hand to make sure we had some really natural looking wood panels. 

Hope you guys like them! Tomorrow we will take a closer look at Olde Foxbury's Appliance Items!

Furvilla Furniture Spotlight - OF - Soft Items

2016 - Day 350: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Olde Foxbury's 'Soft' Items!

Olde Foxbury is a town that makes me think Blacksmiths and hand-made everything, so I wanted that to shine through in this set. We went with a nicely contrasting green for the upholstery & the common maple wood, with beautifully hand-crafted iron accents for the corners. 
Seeing as there is actual royalty living in this town, it was only fitting to have the premium colouring feature the red with white & black spotted trim. 

Hope you guys like them! Tomorrow we will take a closer look at Olde Foxbury's Storage Items!

Furvilla Furniture Spotlight - OD - Miscellaneous

2016 - Day 349: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Oceandome's Miscellaneous!

These items allowed for probably the most ocean-life inspired accents within this town's set of furniture. I got to highlight some barnacles on the mirror, and the different corals, anemones and kelps in the multi-tiered floor plant. Both lamps got the fish-bowl treatment, but there is a little bit of extra head-cannon for the nightstand lamp that I can share with you. I had imagined that whether the little glowing fish inside of the top bowl were real or something like automotons, that upon turning the little crank on the side you would be able open up the little divider hatch to lure the fish into the comfortable, darkened bottom bowl to 'turn off' the light. 

Hope you guys like them! Tomorrow we will bring a new town into the spotlight!

Furvilla Furniture Spotlight - OD - Appliances

2016 - Day 348: 
I designed the furniture items for the in-game Housing Feature for www.Furvilla.com, which is a fun and interactive browser-based game.

Today's Furniture Spotlight brings us a closer look at Oceandome's Appliances!

Some of my favourite overall furniture items are in this feature today. The general idea for the appliances for Oceandome was to combine the unnatural rigidity of piping (and thus some hard rectangles) as well as making what I could very round and fish-bowl like.
The fridge was fun to design into this seashell-like shape that allowed for easy segmentation. If you look closely you can see that the different sections have different amounts of stars to help label just how cold each section is kept.
The fireplace was tricky because I wanted to have it make use of a natural hot water vent which can be found along the ocean floor, but I finally solved the awkward water spout shape by sticking it into a very appropriate little dome. I imagine it is there not only to contain the vent but also to help disperse the heat it gives off more evenly. 
The Oceandome bed is one of the items that have an extra level of depth into the design that probably doesn't show through very clearly unless you're told about it. I had designed it while keeping in mind that many of Oceandome's residents would naturally be more at home in the water than just under it, so it is a combination piece. It has a mattress on top should one choose to use it as a regular bed, but it also has a crank that would move the mattress out of the way to allow the resident to instead sink into the now open water-tank if that suited them better. Anyway, that's just a bit of a delve into the way my mind works and how I often over-think a lot of my work!

Hope you guys like them! Tomorrow we will take a look at Oceandome's last few miscellaneous items!