Inspired by a certain Apple, this was a comfort zone practice sketch to try out my new ipad, and though the composition is lackluster, I am really happy with the blending and painting I managed to get on the face of the character, and the shine in the hair came out really nicely too!
I’ve had this piece done for a while, sitting in my files and today seems like the right day to post it.
It’s awfully dark, so that’s something I need to work on in my adjustments before releasing pieces in the future.
Phew, it really has been a while since I’ve dusted off this blog. The whole last year was a rough one for me, I flip-flopped between being productive and chasing down my muse often to no avail.
I feel like I wasted most of last year doing… well a whole lot of floundering to be honest. Started a few projects only to have them fizzle out, and ultimately where I ended up is with a new resolution. We took a step back and weighed out what we want to work towards, and realized that we had let a bit too much risk play a big part of our lives. So, I’m going to think of this as a reset, where I am trying to re-aim myself towards productivity.
I want to work on my art and see progress, no matter how small, instead of slapping things together for little to no satisfaction in the interest of time. I feel like that along with only working on things within my comfort zone have been a very big crutch for me this last year, that I aggressively clung to, and I don’t want to do that anymore.
So, it won’t be easy, but I am taking my first steps on a new path and I look forward to sharing it with you.
I want to get back into drawing everyday, whether that means a basic sketch or working on part of a bigger project. So many of my uploads here to this blog will be smaller pieces that I finished within an afternoon/evening. I will not be proud of all of them, I will likely hate a good chunk of them, but I am going to strive to share them with you anyway, because I need the practice, and only by acknowledging all of the bleh art and doing it 1000x will I be able to get better. ^-^
Last night’s piece was an edge-to-edge fill of leaves, first sketched in pencil, then inked, coloured with Copic markers, and finally outlined with white Gel Pen.
I’m not exactly happy with it, mostly due to the colour disharmony, and I feel like placing the white outlines in far fewer places would have held it’s impact better.
BUT, it’s a completed piece - I did it from start to finish-, and that’s what counts. Onto the next one!
I'm working on stretching my fingers toward doing more impactful, meaningful or just fun personal art. Decided to kick it off with some 'action' headshots of two of my critter characters from the Bagbeans ARPG, Antheia (left) and Flint Boulderbane (right).
Antheia is a contract devil, and is a scheming if flirty gal.
Flint Boulderbane is a smol angry dwarf, specializing in combat with hammers, and of course looking after that glorious beard.
I've been neglecting my blog and art-progress in general lately because I've been working on solving some emotional and mental puzzles. As is in my nature, I tend to deep-dive into solving a problem when I allow myself to start unraveling one. I hyper-focus and often leave everything else on the sidelines while I sort things out. Amid all of this I dove into a lot of self-reflection, searching for answers to many personal questions, and re-affirmed that I land squarely into the INTJ Personality type. I have made great strides toward understanding myself from this research and self-analyzing, which I feel is the most important part of the journey; to keep learning and moving forward.
Now, as is the case with all science and theory, nothing is absolute but we can draw general conclusions with enough information, and even detailed conclusions once enough data is gathered and analyzed. More importantly we can learn a lot along the way, even drawing new conclusions from failures or generalizations. But enough of my rambling. If you want to look into what I'm talking about more, I will give you a very short summary with some links that I found helpful.
There is a leading theory in psychology that all people fall into psychological types, originally introduced by Carl G Jung in the 1920s, and later developed by Isabel Briggs Myers, with research ongoing to this day, through a tool that is named MBTI Instrument (Myers-Briggs Type Indicator). ((More info directly from the source, here: http://www.myersbriggs.org/my-mbti-personality-type/mbti-basics/ ))
Out of the 16 personality types, I land in the rarest sliver of the population, as an INTJ, and even more rarely as a female INTJ. Instead of making this self-reflection drag on for much longer, I am embedding a helpful info-graphic that is by no means comprehensive, but at least lays down the basics (at the very bottom of this blog post), and if you're interested in reading more, I found that info graphic as well as many other articles from www.intjvision.com to be very insightful and helpful.
*Please note: (The INTJ 'Facts' that this particular infographic lists are of course generalizations, but I'm sure anyone that knows me would agree that I fit the overall picture being painted to a T.)
Now that I've explained a bit more about myself, I can share with you my ironic and spot-on behaviour when I was faced with some recent life-decisions. I dove straight into making myself an organized and prioritized list, as if it were the only natural course to take. We had a good giggle when Shane pointed out just how me this was.
So if you would like to follow along, you can find it by clicking this button >
I would like to work on blogging more often, and while I prefer to focus on my art because opening up is hard for me, I think sharing my personal growth is important even though I find it hard to do. This is one of my small steps toward learning how to open up and express myself, so I will occasionally post rambling insanities and insights just like this. (I will make sure to tag them all into the 'Personal' Category to stuff 'em all into the same corner of the internet.) Hopefully the next one is more informative, since this one dragged on as a stumbling introduction. ^-^
I had the pleasure of working on some chibis for a private client.
These were super cute and fun to draw together. Hope you guys like it!
So over the last 2 years I've been playing a lot of ARPGs on deviantart.com, which are Art Roleplaying Games.
What is an Art Roleplaying Game?
Well, it's a community built up around a species that has incorporated goals and rewards upon completing artwork of your character. So as you complete these goals you will earn experience points in one form or another which will unlock new features of the game, or upgrades for your character.
Now, I know that this may sound like a strange concept to newcomers, how is it a game when you have to put in work to play it? Well, isn't it work that you put in when you spend hours questing in a video game? It's the same concept here, simply that the effort that goes in is storytelling and artwork which allows players to push their boundaries and develop their creativity as their character grows with them!
I have thoroughly enjoyed my time playing these ARPGs, and I have definitely made leaps and bounds of progress in various art styles due to my participation in them.
Now that I have gotten comfortable with these particular games, I wanted to offer specialty commissions specifically priced for each including several styles I do not offer elsewhere at this time. So I took into account my comfort zones, as well as how much time and stress any given type of commission entails and put forward a short price list for this year. Putting everything together on one nice neat sheet like this was extrememly satisfying, and I hope it makes everything very clear and straightforward for anyone looking to commission artwork of their Esk or Griffians.
I have also made myself an ARPG page here on my website to give a quick overview of what an ARPG is as well as links to all the ones I am currently playing! Check it out, > HERE <
I have been testing some things out recently and plans are coming together nicely. I'm going to be using a style similar to this for our upcoming creature design project, but you'll probably see another test piece or two before I finalize how I want these to turn out. Expect to see posters, maps, sketch pages and even videos in the near future ;D
This is my boy Ro, he is an Esk, which is a species designed by Witherlings over on deviantart.
I'm super excited to finally show you guys these awesome monsters that I got to illustrate for Dark Tidings Press. I had a lot of fun with these, and hope you guys like them too!
Make sure to spare a few minutes to go to https://www.darktidingspress.com/ to check out all their ongoing and upcoming projects! These designs should also pop up in their merchandise section soon, so keep an eye out for that!
Hit a bit of an art block yesterday so I started today off by revisiting some old sketches and I decided to hash out a concept I had for a Valkyrie character. So far we've got 3 items in this 'Armor/Outfit/Weapon set', not sure yet if I'll end up making any more pieces to go with them or if I will be using this for one of my other projects yet. But overall I think this was a very productive day and I've hopefully broken my art block.
It's finally here! This wrapup to the 80-session long Tabletop RPG campaign (in a West Marshes style setting), run by my very talented husband StrikingCrayon, has been long awaited. BUT we shall keep you waiting no longer!
Without any further ado, please go watch the short compilation of all the events of Mertoth (and some hints about what's happened in the 200 years since), retold by Old Man Lo.
If you keep an eye out on StrikingCrayon's Twitch, starting in March we will be re-streaming all of Mertoth from the beginning!
All the art assets were made by me, and all of the effects, edits, sound stitching and storyboard were done by StrikingCrayon. And the voice acting was also done by myself (girl), StrikingCrayon (Old Man Lo), and reefj (Ralph).
With this finally out of the way, we will be starting the new campaign 'Light in the Night' very very soon! I hope you guys are as excited about it as I am!
Getting really close to being ready for this project to go live, so thought I'd share a small teaser of the overlay for this upcoming campaign!
We went through so many ideas for this overlay that my head is still spinning, but I'm really loving this one overall. And we're hoping to sort out some animations to go with it so cross your fingers for that. Shouldn't be too much longer before the playing starts! ;D
It is my pleasure to introduce you to our character cast for an upcoming StrikingCrayon RPG Campaign! ;D
I don't want to reveal too much here just yet, but have this little sneak peek of what we've been working on! Stay tuned for more news on the upcoming... 'Light in the Night'. ;D ;D ;D
Yesterday I spent several hours studying a few of my favourite art pieces by artists that I am inspired by. I completed a piece yesterday while I was studying to try some of the techniques these artists use, but I felt like my practice stuff was too similar to share here in my blog, so instead I am putting up a challenge for myself to complete a few pieces over the next week or two that combine some of the techniques that I have been admiring from afar and put them into use myself.
This is my first go at it, and even though I admit I feel like I spent waaaay too long on it... I feel like this is a great leap forward.
Anyway, this is my first RPG character that I created for tabletop gaming forever and ever ago, Tanta Razorleaf.
I'm still unsure if this is going to be part of a bigger series or not, but I'm very happy with how this turned out, and I definitely plan on doing some more Muchaesque pieces that may or may not compliment this one.
I love the flow of hair and material that is highlighted in Alphonse Mucha's work, and though my piece here strays from his style in most aspects, I feel like I am taking the bits and pieces that I like and evolving them into something new. Hope you guys enjoy this one!
We are nearing the 3 year mark since I launched my website, and boy has it been a wild ride. Ups and downs, twists and turns, and a whole helluva lot of learning experience along the way.
Over that time I have experimented with lots of features, options and offerings, most of which were slotted under the title 'Special Projects'. This was my personal overarching study, or rather, set of studies, where I would offer discounted commissions in any particular style that I happened to be practicing and pursuing. It was an overall aim to expand my skills, and while in theory I had set it up to encourage me to work on them more, I have finally settled that this theory was a failed one. In reality, setting up commissions for styles that I was not comfortable did not end up making me want to push them and develop them better, but instead kind of... resulted in the opposite. I began to dread working on some of the projects because I felt like nothing I produced was good enough. That what I was producing didn't reach that level of perfect that I needed it to be. It was like half of me wasn't conversing with the other half, because I knew that it was for practice on something new, but I also knew that it had to be perfect to uphold it to my other work. This is something I struggle with in all of my practice pieces, in truth, and I'm only coming to terms with it recently. I have to let go of trying to get all the details all the time, and let my practice pieces be practice pieces, and accept that I won't like most of my artwork, but I have to get through the pieces I don't like, to get to those masterpieces that are locked up somewhere in the darkest depths of my grey matter.
So in conjunction with these findings I have finally settled to just close down my Special Projects entirely. I will continue to have commissions open and available in the areas and styles that I am comfortable in. And instead of the Special Projects, I will simply be setting aside some time within my work schedule for experimentation and practice as a part of my daily routine, but having that be on my own whims and wishes, I think, will be more productive in the long run.
With that all said, I have created a new section in my Design commissions called Badge Design!
This has actually stemmed from various bits and corners of previous Special Projects, mainly my Chibi and PokeChibi Projects, for those of you who've been following my progress. This Badge Design service is a summary of by far my best development over the last 3 years.
Badges are created with the intention for use as avatars, icons, achievement badges, emoticons, emojis, pagedolls, stickers, etc! As these pieces are smaller and simpler in nature than paintings or full-fledged illustrations, they have their own pricing structure and as such deserved their very own page. Click the giant button to go check out all the details!
This year has several planned goodies in the works, so here's to more failures that lead to many more successes down the line.
Thank you to everyone who has supported me along the way, and thank you to my beloved husband, who is always there to encourage, challenge, inspire me, and also remind me that I am and always will be my own worst critic.
"She twirls under the dark sky, her mournful song reaching out to any willing listeners..."
Worked on this today and I'm really happy with how it came out. There's already a story being told here, and I can't wait to share the rest of what's in store with this.
Expect to see more about this story soon!
Random design sketch today, nothing fancy.
Some obvious anatomy issues, but I wanted to get the idea down and not focus on things too long. I tend to overthink everything and want things to be perfect. I need to get better at just sketching things out and not worrying about it so much.
This formed it's way out of a sketch page into a portrait!
I imagine him to be an aquatic dragon that probably preys on the bigger predators like seals, sharks, dolphins, whales, etc.
Prize contest Character Art of Mirage!
Hope you like it ^_^